![]() ![]() It’s not certain how long this situation will last, but it’s been the case up to now. There’s also a definite upside to be in the Apple ecosystem: every single update to FCPX since 2011 have been free. ![]() You pay a one-off fee of $300 (£300), and you’re good to go. This isn’t an app you need to subscribe to in order to use. Speaking of price, this is definitely one thing FCPX has going for it. The link between the two apps is pretty much seamless and at $50 (£49), Motion is ridiculously affordable. If you’d like to create your own templates, effects or transitions, you can always get Motion - which is Apple’s own motion graphics tool. Without these companies’ help, FCPX would definitely feel more outdated. Thankfully, companies like FX FactoryPro have stepped up to the plate with a dizzying list of additions you can add to your projects - for a price. Thankfully, third party companies have produced a plethora of filters and effects you can purchase and add to your projects (Image credit: Apple) In terms of what’s been fixed, the list is quite long - after over two and a half years, you’d expect that, so it’s a good thing. It’s not good that a professional piece of software wouldn’t have had such a glaring (although admittedly rare) glitch fixed long ago. Sometimes, it’s still necessary to delete such media, and recreate it, to get rid of puzzling and lingering random visual glitches which carry through when you export your footage. The only major problem we’re still occasionally experiencing are glitches with the optimised media FCP generates for you to edit with. Since then, we’ve been pleased to notice that many lingering bugs and glitches have been squashed as multiple minor updates were released, and FCPX has become a very stable and fluid editor. That update also saw the introduction of support for 8K video. They’d also improved their colour correction tools, and reintroduced an easy way of importing iOS Movie projects, finally allowing editors to shoot on their phones, start editing the footage and move over to FCPX once they got back to their editing suite. Apple was a little late to the party back then, so this was a welcome addition. Final Cut Pro X’s interface is easy to navigate through, to build your edit quickly (Image credit: Apple) Previously, on Final Cut Proġ0.4 introduced FCPX editors to 360-degree video editing.
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